Facebook Messenger Chat Bot Platform Strategy & Design
Project Overview
QVC (rebranded as Qurate after it acquired HSN, with a combined $7.5 billion in online sales and $4.7 billion in mobile commerce revenue) needed to extend its social media marketing reach to better connect to a younger demographic and help to change its public perception with the help of Facebook Messenger and its automated chatbot capabilities. Despite being the third largest e-commerce and mobile commerce retailer in North America (behind Amazon and Walmart), it struggled to widen its customer reach and base with younger, more technically-savvy shoppers. As an early pioneer of live, shoppable TV (and No. 1 in global video commerce with $14 billion in revenue, reaching more than 360 million homes via 17 broadcast networks and broadcasting more than 145 hours of live content per day), it sought to apply its innovative product culture to social (#TLDR…not so fast or easy).
As Lead UX, I helped define the vision and experience to expand brand reach and drive engagement and sales. I also worked cross-functionally to help create the optimal experience and socialize the new technology to departments’ standard operating practices, including Social, Marketing, Creative, and Customer Service teams.
Timeline: Dec 2016 - June 2017
Project Name: Q-bot (later branded as Quinn)
Product Team: Lead UX Designer (me), Product Manager, Consumer Insights, Project Manager, Dev Lead
Platform: iOS / Web
Tools: Adobe Illustrator, Sketch, Principle for Mac, InVision App
Link: QVC’s Facebook Messenger Bot | View Marketing Page
Outcome
Its launch and success proved less impactful than initially hypothesized, resulting in a doubling down of QVC’s core competency – Livestreaming and Social TV.
Methodology & Process
Scrum (Agile), Product-based Journey Team
Discover > Research > Ideate & Design > Test > Refine > Develop & Ship
Extended Social Customer Mapping
IA, Interaction Design & Prototyping
Experience mapping and information architecture, to low-fidelity prototyping to explore interaction design patterns and test for confirmation of our user flows.